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Jordan Patz
JPatz


Location:
Emeryville, USA

Language(s):
English

Member Since:
August 2007

Last Updated:
2 July 2008

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Dogday Doghouse
Maya, Photoshop
July 2008


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This was my first attempt at texturing a scene. It was done using maya software and touching up some of the textures in photoshop. The grass was created using polyplanes with alpha maps as were the leaves. The tree/chain were textured using procedurals.

This was a class assignment so other then the grass and some tweaks on the doghouse to make a door, the scene was not modeled by me, only textured. I don't think I'll be picking it up again anytime soon but any advice or criticism is always welcome!

 
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