Jordan Patz JPatz Location: Emeryville, USA Language(s):
English Member Since: August 2007 Last Updated: 2 July 2008 Portfolio Views: 162 Chosen as Favorite: 0
Groups:
Dogday Doghouse Maya, Photoshop July 2008
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This was my first attempt at texturing a scene. It was done using maya software and touching up some of the textures in photoshop. The grass was created using polyplanes with alpha maps as were the leaves. The tree/chain were textured using procedurals.
This was a class assignment so other then the grass and some tweaks on the doghouse to make a door, the scene was not modeled by me, only textured. I don't think I'll be picking it up again anytime soon but any advice or criticism is always welcome!