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Jordan Patz
JPatz


Location:
Emeryville, USA

Language(s):
English

Member Since:
August 2007

Last Updated:
2 July 2008

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Canti in Repose
Maya, Photoshop
July 2008


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I roughed this scene out for a class project but liked the composition. The character is based on Canti from the anime FLCL, I used Photoshop for the textures and Maya. The project took about four weeks part time. I'm trying to improve my skills as a game environmental modeler/texture artist so I kept everything as low resource as possible. This is my first post on CG so any advice or critiques would be fantastic.

Environment - 15k tris 1024x4
Character - 7k tris 1024x2
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